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Super Maths Workshop
Get coding by programming robots to go, find and validate answers, and improve mathematical skills by solving problems and equations!
Overview
After teaming up, the children receive a card with a mathematical problem or equation and a clue. The children need to solve the given problem/equation first, and then on a double entry grid mat, where each cell has a card that hides a number, the young learners use their coding skills and decode the given clue which is a grid reference (e.g. A2, B4, C7) to send their robot in order to find the card that has the right answer. If the revealed answer on the card confirms their answer, they collect the card and make the robot go back to the start.
At the end, all the teams are praised for the number of cards collected.
Highlights
Basic information
If you wish to customise this workshop, you need to suggest a list of mathematical problems or equations (at least 10 per year level) you would like your children to solve.
What’s included?
Requirements
Learning Outcomes
| Students learn: | ICT Australian Curriculum Mapping |
| ACTDIK001/ACTDIK007 |
| ACTDIP004/ACTDIK011 / ACTDIK019 / ACTDIK020 |
| ACTDIP011/ACTDIP019 |
| ACTDIP011/ACTDIP020 |
| ACTDIP004 |
| ACTDIK011 / ACTDIK017 / ACTDIP019 |
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Price
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